• Aleksei Kovalev, 33 years

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    Primary skills

    • · Creating a pipeline production of the animation project from scratch
    • · Python programming
    · Autodesk Maya lighting and render setup (Deadline, Renderman, V-Ray, Redshift, Mental Ray)
    • · Shading (Renderman, V-Ray, Redshift, Mental Ray)
    • · Autodesk Maya modeling, UV mapping
    • · Texturing (Mari, Zbrush, Photoshop)
    • · Basic skills of compositing (Nuke, After Effects)
    • · Basic skills in Unreal Engine (also blueprints)

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    Non Technical Skills

    · Ability to work in a dynamic and collaborative team environment
    · Excellent detail-oriented, problem solving and time management skills
    · Capacity to work without supervision
    · Facility to learn quickly and apply new concepts, principles and solutions

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    Experience Details

    ·Animschool (www.animschool.com) (2018)
    Freelance
    Lighting scenes.

    ·Social Quantum, Saint-Petersburg (www.socialquantum.ru) (2017 - present)
    Visualization Supervisor/RnD
    Startup project. Supervisor of visualization promo department. Writing scripts (python), technical and pipeline consultation (optimization of production), setting shaders and light (Redshift render). Intensive work with Unreal Engine 4.

    ·White Ball Studio, Saint-Petersburg (www.white-ball.com) (2015 - 2017)
    Visualization Supervisor/RnD
    Startup project. Supervisor of visualization department. Writing scripts (python), technical and pipeline consultation (optimization of production), setting shaders and light (Redshift render).

    ·Fluxif, Zurich (Fluxif.com), (2013 - present)
    Freelance/CG Generalist

    ·Saber Interactive, Saint-Petersburg (www.saber3d.com), (May - September 2014, 6 month contract. Halo: The Master Chief Collection (www.halowaypoint.com))
    Senior Lighting Artist
    Setup light at game levels.

    ·MARO Studio/Open Alliance Media, Saint-Petersburg/Moscow ("Jingliks" project, Trailer) (2012 - 2015)
    Visualization Supervisor/Senior Lighting Artist/Rendering Artist/CG Artist
    Startup project. Supervisor of visualization department. Renderman. Starting a new project from scratch. The solution of complex problems related to visualization. Writing scripts for production.

    ·Studio Petersburg, Saint-Petersburg (“Smeshariki (Kikoriki)” project, www.kikoriki.com) (2011 - 2012)
    Senior Lighting Artist/Rendering Artist/CG Artist
    Visualization. Renderman.

    ·Glukoza Production, Moscow (“Savva” project, www.glukoza-production.com) (2011)
    Senior Lighting/Rendering Artist/CG Artist
    Moving to Moscow to improve my skills in visualization. Lighting and rendering (mental ray). Starting to learn programming on Python.

    ·Studio Petersburg, Saint-Petersburg (“Smeshariki (Kikoriki)” project, www.kikoriki.com) (2008 - 2011)
    Senior CG Artist
    Starting to learn programming on MEL. Modeling. Writing first scripts for production.

    ·diForma Studio, Saint-Petersburg (various commercials and animation projects) (2007 - 2008)
    Junior CG Artist
    My first steps in CG. Modeling, texturing, shading (mental ray and V-Ray), visualization.

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    Education

    · Saint-Petersburg State University of Aerospace Instrumentation (left after the first year because of working in animation)
    · Saint-Petersburg Technical College of Management and Commerce (2000-2005)

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    Awards

    3DTotal.com     ·     3dvf.com     ·     Render.ru     ·     Arttalk.ru     ·     3dmir.ru

  • Aleksei Kovalev showreel from Aleksei on Vimeo.


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  • Contact Info


    Saint-Petersburg, Russia

    Phone:
    Email:

    +7 (952) 24-73-244
    glenarvans@gmail.com